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Hall of Challengers

Encounters[]

Possible Assistances:

  • Attack Boost - 20% boost to Atk
  • Defense Boost - 20% boost to Def
  • Full BB Gauge - Start Quest with BB gauge fully recovered
  • Recovery Set
  • Balance Set
Wave Enemies Special Notes
1 Unit ills thum 10031Unit ills thum 20031Unit ills thum 30031Unit ills thum 40031
2 Unit ills thum 10061Unit ills thum 20061Unit ills thum 30061Unit ills thum 40061
3 Unit ills thum 50021Unit ills thum 60021
4 Unit ills thum 10132Unit ills thum 20132Unit ills thum 30132Unit ills thum 40132Unit ills thum 50122Unit ills thum 60122
5 Unit ills thum 10012Unit ills thum 20012Unit ills thum 30012Unit ills thum 40012

Possible Assistances:

  • Chaos Control - Negates all status ailments
  • Brave Boost - Boosts BB gauge each turn
  • Full BB Gauge - Start Quest with BB gauge fully recovered
  • Revenge Boost - Damage taken boosts BB gauge
  • Spark Boost - 50% boost to Spark damage
  • Full HP recovery - Starts Quest with HP fully recovered
  • KO Recovery - Start Quest with all fallen allies recovered
Wave Enemies Special Notes
6 Unit ills thum 60132Unit ills thum 60132Unit ills thum 50131Unit ills thum 50131
7 Unit ills thum 10123Unit ills thum 20123Unit ills thum 30123Unit ills thum 40123
8 Unit ills thum 40104Unit ills thum 50024Unit ills thum 60094
9 Unit ills thum 50123Unit ills thum 60123
10 Unit ills thum 50104

Possible Assistances:

  • Attack Boost Lv. 2 - 25% boost to Atk & boosts critical damage
  • Vitality Boost Lv. 2 - 25% boost to Rec and max HP & HP recovery each turn
  • Full BB Gauge - Start Quest with BB gauge fully recovered
  • Defense Boost Lv. 3 - 30% boost to Def, probable damage reduction & boosts damage reduction probability when guarding
  • Brave Boost Lv. 2 - Boosts BB gauge each turn & boosts BB gauge fill rate
  • Balance Set
Wave Enemies Special Notes
11 Unit ills thum 10023Unit ills thum 20023Unit ills thum 30152Unit ills thum 40023
12 Unit ills thum 10584Unit ills thum 60644
13 Unit ills thum 20604Unit ills thum 30514
14 Unit ills thum 20604Unit ills thum 30594
15 Unit ills thum 10594Unit ills thum 40534Unit ills thum 50654Unit ills thum 60664

Possible Assistances:

  • Full Boost - 30% boost to Atk, Def, Rec and max HP
  • Attack Boost Lv. 2 - 25% boost to Atk & boosts critical damage
  • Vitality Boost Lv. 2 - 25% boost to Rec and max HP & HP recovery each turn
  • Chaos Control Lv. 2 - Negates all status ailments, slight probable infliction of random status ailment
  • Brave Boost Lv. 2 - Boosts BB gauge each turn & boosts BB gauge fill rate
  • Full BB Gauge - Start Quest with BB gauge fully recovered
  • Revenge Boost Lv. 2 - Damage taken boosts BB gauge & probable HP recovery when attacked
  • Recovery Set
Wave Enemies Special Notes
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  • Tora has a chance to reduce damage taken to 1
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  • Removes all buffs on turn 2.
    • Can remove buffs randomly following this.
  • Drains BB gauge starting on turn 3.
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20 Unit ills thum 20565Unit ills thum 30464Unit ills thum 40145Unit ills thum 50605

Possible Assistances:

  • Full Boost - 30% boost to Atk, Def, Rec and max HP
  • Attack Boost Lv. 3 - 30% boost to Atk, boosts Critical damage & boosts BB Atk
  • Defense Boost Lv. 3 - 30% boost to Def, probable damage reduction & boosts damage reduction probability when guarding
  • Brave Boost Lv. 3 - Boosts BB gauge each turn, boosts BB gauge fill rate & reduces amount of BB gauge consumed
  • Vitality Boost Lv. 3 - 30% boost to Rec and max HP, HP recovery each turn & HP absorption when attacking
  • Revenge Boost Lv. 3 - Damage taken boosts BB gauge, probable HP recovery when attacked & slight probability of reducing damage taken to 1
  • Chaos Control Lv. 3 - Negates all status ailments, slight probable infliction of random status ailment & boosts element based damage
  • Spark Boost Lv. 2 - 75% boost to Spark damage & Spark damage boosts BB gauge
  • Final Hope - Raises normal hit amount & renders all allies able to withstand one KO attack when HP is below 20%
  • Sanctuary Protection - Negates enemies' critical and element based damage
  • KO Recovery - Start Quest with all fallen allies recovered
  • Final Battle Set
Wave Enemies Special Notes
21 Unit ills thum 30394
  • Doesn't attack
  • When HP is > 50% after 3 turns
    • "Taaaaaaaake this!!" - 5 combo Earth attack that deals 80-99% of HP as damage on all enemies & reduces BB gauge by 100%
    • "O-Oh my! I'm sooo sorry!!"- Ends fight
  • When HP is < 50% after 3 turns
    • "Taaaaaaaake this!!" - Recovers 99,999 HP & fills Overdrive by 100%
    • "Good luck on your surveys!" - Ends fight
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  • Secret Art: Shining Darkness - 8 combo powerful Dark attack on all enemies
  • Ultimate Art: Avatamsa - Massive Dark attack on all enemies
  • "My blade still seeks blood." - 3 combo Dark attack on all enemies
  • "Very well! I shall fight!" - 4 combo Dark attack on all enemies
  • Dark Art: Shurai - 2 combo Dark attack on all enemies & boosts Def by 50% for 100 turns
  • Dark Art: Chizakura - 3 combo Powerful Dark attack on all enemies & boosts Def by 100% for 100 turns
  • Dark Art: Enkon - 4 combo Powerful Dark attack on all enemies & boosts Atk by 25% for 100 turns
  • Dark Art: Mumyou - 6 combo Massive Dark attack on all enemies & boosts Atk by 100% for 100 turns
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  • Edea
    • Susceptible to Poison
    • "Don't push yourself so hard!" - 15 combo Earth attack on single enemy, adds Poison, Injury, Weak and Sick to attack for 3 turns & reduces damage taken by half for 1 turn
    • Grand Wave - 15 combo Earth attack on single enemy, adds Poison, Injury, Weak and Sick to attack for 3 turns & reduces damage taken by half for 1 turn
    • Last Crusade - 18 combo Earth attack on all enemies, adds Poison, Injury, Weak and Sick to attack for 3 turns & reduces damage taken by half for 1 turn
  • Loch
    • Susceptible to Paralysis & Injury
    • Breath Stealing Bow - 28 combo powerful Thunder attack on all enemies & boosts Spark damage for 3 turns
    • Divine Piercing Flash - Massive Thunder attack on all enemies & boosts BB Atk and Spark damage for 3 turns
    • Holy Bow of Dreams - Massive Thunder attack on all enemies, adds Def ignoring effect to attack for 2 turns & enormously boosts own Spark damage for 1 turn
24 Unit ills thum 50166Unit ills thum 60176
  • Sefia
    • Susceptible to Curse & Injury
    • Low Glide Master - 17 combo powerful Light attack on all enemies & probable Paralysis effect & adds Paralysis effect to all allies' attack for 3 turns
    • Ragnado Nova - 21 combo Light powerful attack on all enemies, adds Paralysis to attack for 3 turns & boosts BC drop rate
    • At < 75% HP
      • Lyric Mirage - 10 combo Powerful Light attack on single enemy & removes all buffs
    • At < 50% HP
      • Lyric Mirage - 10 combo Powerful Light attack on single enemy & removes all buffs
    • At < 25% HP
      • Lyric Mirage - 10 combo Powerful Light attack on single enemy & removes all buffs
    • When Kikuri is defeated
      • Claiomh Solais - 26 combo massive Light attack on all enemies, enormous Atk reduction for 1 turn & raises normal hit number for 3 turns
  • Kikuri
    • Susceptible to Paralysis & Injury
    • Grudge Massacre - 18 combo powerful Dark attack on all enemies & probable Curse effect & adds Curse effect to attack for all allies for 3 turns
    • Dark Burial Rain - 22 combo powerful Dark attack on all enemies, adds Curse to attack for 3 turns & greatly boosts BB gauge when attacked
    • Scarlet Shadow Jail - 13 combo Dark attack on all enemies & invalidates Leader Skills and Assistance for 2 turns. Used every turn
    • When Sefia is defeated
      • Rival's Blooming End - 25 combo massive Dark attack on all enemies, additional attack at end of turn for 3 turns & greatly boosts Atk
25 Monster ills anime 0022
  • Susceptible to Weak
  • Destruct Drive - 7 combo Massive Random Thunder attack on all enemies
  • Heavy Barrage - 12 combo Thunder attack on all enemies & 50% chance to reduce Atk by 50% for 3 turns
  • At < 50% HP
    • System Repair - Recovers 50,000 HP
    • Genocide Order - 20 combo Powerful Thunder attack on all enemies
    • Every 3 turns
    • Overworking... - Boosts Atk & reduces own Def by 100% for 3 turns
    • Every 5 turns
    • Overheating... - Inflicts 100,000 damage to self

Possible Assistances:

  • Full Boost - 30% boost to Atk, Def, Rec and max HP
  • Revenge Boost Lv. 3 - Damage taken boosts BB gauge, probable HP recovery when attacked & slight probability of reducing damage taken to 1
  • Brave Boost Lv. 3 - Boosts BB gauge each turn, boosts BB gauge fill rate & reduces amount of BB gauge consumed
  • Vitality Boost Lv. 3 - 30% boost to Rec and max HP, HP recovery each turn & HP absorption when attacking
  • Defense Boost Lv. 3 - 30% boost to Def, probable damage reduction & boosts damage reduction probability when guarding
  • Attack Boost Lv. 3 - 30% boost to Atk, boosts Critical damage & boosts BB Atk
  • Spark Boost Lv. 2 - 75% boost to Spark damage & Spark damage boosts BB gauge
  • Chaos Control Lv. 3 - Negates all status ailments, slight probable infliction of random status ailment & boosts element based damage
  • Final Hope - Raises normal hit amount & renders all allies able to withstand one KO attack when HP is below 20%
  • Sanctuary Protection - Negates enemies' critical and element based damage
  • Final Battle Set
Wave Enemies Special Notes
26 Monster ills anime 0025
  • Susceptible to Poison and Sick
  • Liquid Solution - Fixed 5000 damage attack on single enemy, reduces BB gauge by 10% & 80% chance to remove all buffs
  • Drink it down - Fixed 9999 damage attack on single enemy, reduces BB gauge by 10% & 80% chance to remove all buffs
  • Decomposition - 6 combo Earth attack on all enemies & 80% chance to inflict Poison, Curse, Weak and Sick
  • At < 50% HP
    • Extreme Softening - Reduces damage taken by 99%
    • Jiggly - Removes all status ailments
    • Violently Jiggly - Removes all status ailments
    • "*Jiggle* *jiggle* *jiggle*" - Removes all status ailments
    • If inflicted with Sick
      • "No energy left to jiggle!" - Removes all buffs on self
  • Every turn after 10 turns
    • Melt the World - Removes all buffs, inflicts 50,000 fixed damage & reduces BB gauges by 100%
27 Monster ills anime 0024
  • Susceptible to Injury and Weak
  • Snow Flake - 15 combo Water attack on all enemies & removes all buffs, used every 4 turns.
  • Frozen Pillar - 8 combo Powerful Water attack on single enemy that deals 70-120% of HP as damage
  • Call Bind - 3 combo Water attack on singe enemy & inflicts Paralysis
  • At < 80% HP
    • To a bright new world! - 7 combo Powerful Water attack on all enemies & 50% chance to inflict Paralysis
  • At < 50% HP
    • To a bright new world! - 7 combo Powerful Water attack on all enemies & 50% chance to inflict Paralysis
  • At < 25% HP
    • To a bright new world! - 7 combo Powerful Water attack on all enemies & 50% chance to inflict Paralysis
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  • Susceptible to Injury and Weak
  • Razor-Sharp Nails - 5 combo Thunder attack on all enemies & 45% chance to inflict Weak
  • Hazardous Nails - 5 combo Thunder attack on all enemies & 45% chance to inflict Injury
  • Dynamite Nails - 6 combo Thunder attack on all enemies
  • Innocent Nails - 8 combo Thunder attack on all enemies & removes all buffs
  • Oh no! I broke a nail!" - Reduces Atk by 80% for 3 turns. Used after Innocent Nails
  • Emergency Manicure - Removes all buffs on self & boosts Atk by 30% for 2 turns. Used after "Oh no! I broke a nail!"
  • At < 40% HP
    • Power Charge - Boosts Atk by 30% for 2 turns & reduces all damage taken to 1 for 1 turn
    • Killer Scream - 15 combo Massive Thunder attack on all enemies & inflicts Curse. Used after Power Charge
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  • "I can hear someone singing..." - Recovers 80,000 - 100,000 HP
  • Peaceful Hymn - 12 combo Massive Light attack on single enemy that deals 140-150% of HP as damage & removes all buffs. Used after "I can hear someone singing..."
  • Vanishing Voice - 8 combo Light attack on all enemies & 80% chance to reduce BB gauge by 25-50%
  • Life Roar - 8 combo Water, Earth and Light attack on all enemies & 20% chance to inflict Injury and Weak
  • Dead Man's Scream - 8 combo Fire, Thunder and Light attack on all enemies & 20% chance to inflict Poison and Sick
  • Sanction - 6 combo Powerful Light attack on single enemy
  • At < 20% HP
    • "Did you hear that? The sounds of redemption..." - Recovers 88,888 HP
    • Great Gospel - 15 combo Massive Light attack on all enemies that deals 140-150% of HP as damage & removes all buffs. Used after "Did you hear that? The sounds of redemption..."
30 Monster ills anime 0023
  • Susceptible to Curse, Sick & Injury
  • Crash Nail - 7 combo Powerful Light attack on single enemy & 50% chance to reduce Atk by 80% for 1 turn
  • Tail Swing - 10 combo Light attack on all enemies
  • Crunch Rack - 15 combo Massive Light attack on all enemies
  • Dragon's Cry - Boosts Atk by 50%, Def by 500%, Crit rate by 10% for 2 turns & reduces resistance to Curse by 70%, Injury by 40% & Sick by 90% for 2 turns
  • Stigma - 5 combo Light attack on single enemy & applies 200% DoT buff. Used after Dragon's Cry. Will not use while Cursed
  • At < 20% HP
    • Last Cry - Boosts Atk by 100%, Def by 500%, Crit rate by 10% & reduces resistance to Curse by 70% & Sick by 90%

Rewards[]

Upon completion of a stage, you may choose to continue to the next stage or end the challenge. If you are defeated before you reach the next stage, you will not receive any rewards. Rewards can only be received ONCE.

Stage Reward Effect
1
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3 Burst Frog
Fuse to level up your Brave Burst!
2
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Almighty Imp Arton
Fuse to greatly boost all parameters!
3 Imp Key Open a secret dungeon that helps you increase your stats!
4
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Sphere Frog
Fuse to make your Sphere capacity 2!
5
n/a
Piany Flower
Negates all status ailments & probable BB boost produced during Spark
6
n/a
Phantom Gizmo
30% boost to Atk, Def, Rec and max HP & boosts BB gauge when attacked each turn
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